saikyocivrobo: (ominous glasses push)
saikyocivrobo ([personal profile] saikyocivrobo) wrote in [community profile] srwug_alpha_rp2013-07-18 12:01 am
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Discovery #40

Two of the Inspectors are down. Three are left, two of which have big, exploitable weaknesses. All we need to to is find a way to beat their ovepowered leader.

You know what I think? It's time to stop just reacting to them whenever they show up. We should focus on finding their base. They had the initiative for long enough - now it's our turn.
azure_savior: (Prepared)

[personal profile] azure_savior 2013-07-18 02:31 am (UTC)(link)
A slow and armored enemy -but not the most durable we've ever faced- and then a fast one -one that several of our units have managed to keep up with even if overclocking was required.

... We definitely do have a good chance of taking those two if we take the fight to their doorstep. Not like retreat'll be an option.

The last one though...
azure_savior: (Prepared)

[personal profile] azure_savior 2013-07-18 05:39 pm (UTC)(link)
He's got to have a limit though... otherwise he wouldn't have settled with just wrecking the Mobile Doll System. We've been too much of a roadblock for the Inspectors for them to leave us alive if they don't have to.
azure_savior: (Prepared)

[personal profile] azure_savior 2013-07-19 02:44 am (UTC)(link)
At the very least, it means there's a limit to what they can do and how much they can handle.

So your plan might be what we need to go with.