I need you to teach me what it all involves. Basic principles, mechanics, design concepts, the works. Even the rejected designs would teach me a lot, because it would show the consideration in their design...
[Amuro finds himself a chair, and begins to draw on a piece of paper.]
We know the teleportation issue is a great one... Because Wendolo can literally behind you in a single thought. Thats what happened with me, and whilst I could realise he was there, I had no chance to really respond.
[The drawing has... a rough - and rather badly drawn, mind you - sketch of the White Zeta standing in the centre, surrounded by sketches of Wendolo's unit. Each one has a '?' above their heads.]
So if he could appear in potentially any spot... it makes sense to me to be able to at least cover as many spots as possible, even if we can't necessarily pin him down just yet. We might, but Funnels seem the more accessible answer at this point... Just need a way to make them to work for this situation.
Re: Back on track...
[Amuro finds himself a chair, and begins to draw on a piece of paper.]
We know the teleportation issue is a great one... Because Wendolo can literally behind you in a single thought. Thats what happened with me, and whilst I could realise he was there, I had no chance to really respond.
[The drawing has... a rough - and rather badly drawn, mind you - sketch of the White Zeta standing in the centre, surrounded by sketches of Wendolo's unit. Each one has a '?' above their heads.]
So if he could appear in potentially any spot... it makes sense to me to be able to at least cover as many spots as possible, even if we can't necessarily pin him down just yet. We might, but Funnels seem the more accessible answer at this point... Just need a way to make them to work for this situation.